Showing posts with label computers. Show all posts
Showing posts with label computers. Show all posts

Saturday, 18 February 2017

Thing 64# Make Your Bike or Skateboard Look Cool

Given that I don't like mods to the things I own, I would not be able to claim this Thing done. If nothing else, it's ancient times since having a bike or skateboard made me feel cool. Then again being "cool" never was and never will be my thing anyway. In fact, I'd rather be "hot" than "cool".

Now.. if my memory serves me well, my first bike  was given to me when I was around 9-10. It was a chopper-styled one. Very 80s, very heavy, very slow. It was the sort of bike you certainly did not want to pedal uphill. It looked good though.. and the best part is that you did not have to add something to it to make it look cool. In fact... it still does! Perhaps after all these years coming across it in the garage brings back all these fond memories, while the genuine retro look can't just be ignored.

Image result for bikes  chopper 80s

Having such a bike should suffice to claim this Thing done. However I thought to claim this via an alternative route. About three months ago I went through airport security and as required I took my laptop out of my bag. The lady at the belt was about to place it in the tray when she paused for a second: "This is the thinnest laptop I have ever seen. It looks really good." Clearly, she has good taste. What made her remark though impressive was that she must handle hundreds or laptops on a daily basis.

Wednesday, 31 March 2010

Thing #44: Teach your grandparents something new

Teaching my grandmother to use a mobile phone may be difficult but is not difficult enough. So I thought to scale this up and teach 50 elderly people (we can debate all day who's old and who isn't, so lets not go there) how to use the Internet and various related applications, such as VOIP, social networking etc. To achieve this I had to organise a full day training event and get a few volunteers to help out. The session has not taken place yet, but the sheer organisation effort to make it happen is enough to claim this Thing done!

Thursday, 23 August 2007

Thing #60: Done

After one week (actually almost 8 days!) of not touching a PC (in fact not even coming close to one) I can proudly claim this Thing is now finally done! Now, please let me spend the next week in front of a screen in piece. Thank you.

Tuesday, 7 August 2007

Thing #60: Done but have I done enough?

I have completed the 7 days of exercising and I am now as 'done' as this Thing.

Now, that I have exercised my body and armed with a new-found confidence I am prepared for the the unthinkable: stay away from computers for 7 days. Only then will I have proven myself worthy of claiming this Thing really completed.

Wednesday, 17 January 2007

Thing #9: Play a computer game to the end

When I was younger... much younger I used to play adventure games. Back then you use to type the commands and hoped that the game would understand what you were trying to say. To make the games more difficult, there were no hints 'n tips on the web, because there was no web. Ah... good times!

After all these years I came to realise that completing the game should not be the end goal. Instead you need to enjoy the game sooo much that you will actually make sure you will finish it no matter what. So for this task, instead of finishing a game I will almost the opposite and play a game that has no end!

Wolfenstein: Enemy Territory is a freeware first-person shooter (FPS) computer game, and a standalone sequel to Return to Castle Wolfenstein, created by Splash Damage. Enemy Territory comes with six official maps. On all except Rail Gun, the Allied team are attacking and the Axis team must defend. You have probably figured the goal of the game: stay alive.

As the missions are repeated again and again and again (and again), there is no end to the game. Instead, what I plan to do is gather 10000 eXPerience points. Usually when you join a game you start with 0 points. However many servers have XP save so that you can develop the soldier over time without having to start from scratch every single time.

Let the battle begin...